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Lost Ark Vykas Inferno and Achates Trial Academy

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Marven98
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The recent Mystics and Mayhem Update included the Inferno Vykas Legion Raid and the Achates Trial Guardian Raid. While Legion Raids prove to be a challenging experience for many— Inferno takes it to the next level. It’s all about proving you’re the among the best of the best in Arkesia and earning the accompanying prestige. In a challenging experience akin to Inferno Legion Raids, the Achates Trial Guardian Raid is a new activity and displays both the first clear in the region and fastest clear time.

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The most difficult version of Legion Raids, the Inferno difficulty is all about proving you’re among the best of the best in Arkesia and earning prestige. Rather than chasing the normal rewards of gear, materials, and everything else you’d receive in a Legion Raid, Inferno rewards instead showcase your victory with titles, achievements, and Stronghold structures! ‘Scale of Balance’ is applied, and the raid requires use of the Book of Coordination, so everyone’s gear is normalized against the level of your Legion Commander opponent. Entry into the Vykas Legion Raid Inferno difficulty will require Item Level 1460.

 

We’ll break down tips and tricks by gate below, but first, let’s kick things off with a message from Saintone:

“Hello Inferno raiders!”

“Inferno Vykas has arrived, and the challenge ramps up significantly for those who previously battled against Inferno Valtan. Compared to what you’ve experienced, this one’s going to be a lot tougher. Whenever people ask me about the two, I usually describe Inferno Valtan as the beginner’s segue into the Inferno difficulty.”

“The DPS check this time around is significantly tighter. So much so that most DPS cannot afford to not bring an Atropine Potion to help with damage like they had previously. While before the challenge lied purely in the second (and last) gate of the encounter, this time all three gates will prove to be a great obstacle for you.”

 

Here are some general advice when preparing for Inferno Vykas:

The first and second gates have very tight DPS checks. Morphe and Vykas will often enrage until every party member gets comfortable with the damage windows while succeeding the new patterns and mechanics. All classes are viable, but having too back attack classes in the same party results in higher chances of the boss turning and subsequent DPS loss. Trying different classes and compositions might help your group, but that doesn’t mean you can’t clear the raid with certain classes. One class that shines against Vykas is the Gunlancer.

--Morphe is a tauntable boss, so you can cancel specific patterns during which it’s almost impossible to deal damage.

--Vykas in Gate 2 is staggerable. Having someone dedicated to counter patterns can create important damage windows.

--Gate 3 has two major mechanics requiring stagger, plus the Gunlancer can use Preemptive Strike for the Tentacle mechanic.

--You don’t need a Gunlancer to clear the raid, but it helps the team with difficult patterns and mechanics that can cause a raid wipe despite not contributing as much damage.

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