Arma Reforger minor update released today June 7, 2022.
Arma Reforger 0.9.5.66 changelog:
Game:
- Added: Spawned player protection
- Fixed: Compartments or HitZones may have been not initialized properly in some cases
- Fixed: Character heads clipping through the roof when climbing inside buildings
- Fixed: Vehicles which were left empty are now put to sleep to save performance
- Fixed: Vehicles would be left in undefined state if their driver’s game session terminated unexpectedly (“the flying vehicle” issue)
- Fixed: Various pathfinding and navmesh generation tweaks and crash fixes
- Fixed: Possible crash when releasing radio frequencies
- Fixed: Deploy menu wouldn’t close properly after deploy was requested
- Fixed: Camera when using weapons on tripods wasn’t aligned correctly
- Fixed: Items in inventory or arsenal was reshuffling when picked up
- Fixed: AIs could get stuck when performing some of the requests
- Fixed: Character could get pushed under the terrain
- Fixed: Camera shake no longer runs on headless build
- Fixed: Wrong LOD settings on some equipment
- Fixed: Building task no longer created outside of small bases
- Fixed: Players would not have a group after using "Quick Deploy" in faction screen
- Fixed: Quick bar could not be used on passenger seat
- Fixed: Game no longer tries to localize server names, can contain “#” now
- Fixed: Unpenetrable weapons
- Changed: Editable entity pipeline was made a part of game data to improve modding workflow
- Changed: GM can no longer finish the scenario, it could result in undefined server state
- Changed: Base randomization
- Changed: XP bar reflects kills now
- Changed: Conflict HQ tents contain medical boxes now
- Tweaked: Zeroing on M249, RPK74, PKM, SVD, M21
- Tweaked: Latrine destruction
- Tweaked: M21 optics position
Replication:
- Added: Authentication timeout added to ensure connections slots do not remain stuck in authenticating state due to unexpected backend issues
- Changed: Improved issues diagnostics
- Fixed: Animation state synchronization
Engine:
- Fixed: Allow rendering on GPU adapters with no connected output (this should help mostly on mobile devices with multiple GPUs)
- Fixed: Crash when an incompatible material was selected
- Fixed: Particles could crash the game in certain situations
Known issues:
- Base callsigns are not consistent between clients. Please use town names instead.
Published at 07 June 2022
Source: Bohemia Interactive