“Deliver Us The Moon” landed on planet Earth on September 28, 2018, a sci-fi game developed and self-published by KeokeN before Wired Production took over the publishing rights and released it on consoles in 2019. In this game adventure, the player embodied an astronaut sent to the moon to find a way to save humanity.
Unveiled in March 2022, its sequel, titled Deliver Us Mars, is now expected at the turn. Koen Deetman, co-founder of KeokeN, recently gave an interview to a game website about this mysterious project. Although Deetman did not mention a release date in the interview yet gave important updates on Deliver Us Mars development progress.
If you like space games, you may want to check out our Kerbal Space Program 2 article.
When is the Release Date of Deliver Us Mars?
Deliver Us Mars, developed by KeokeN, will be released on PC, PlayStation 5, Xbox Series X|S, PlayStation 4 and Xbox One at an unknown date.
Although the release date of Deliver Us Mars is not announced by developers, it could be released sometime in 2022 or 2023 given the game page on Steam and Epic Games recently went live. Keep in mind that this is only speculation on our part, so subject to change.
For now, the studio does not plan to offer the game on a VR platform.
Deliver Us Mars Official Trailers
The atmospheric sci-fi adventure title Deliver Us Mars is finally revealed and made happy fans who played the first game in the series Deliver us to Moon that appeals to space enthusiasts.
Everything about this game has delighted the longtime fans who played both the previous and new games with its beautiful graphics and challenging gameplay where players have to overcome many life-threatening situations. The detailed planet, compelling story, characters and prevailing mystery are the reasons people are hooked on the game.
LONGER AND MORE SURPRISING- Developer Q&A
Who can stop the rise of the young Deliver Us series? Like a rocket rushing towards a star to avoid a disaster, it has succeeded for the moment in its mission: that of collecting positive opinions.
Its popularity reached its peak in 2020, when the episode Deliver Us The Moon landed in the Game Pass, quickly managing to convince a large number of subscribers to the service. If the title developed by KeokeN had managed to surprise fans of science fiction games, its sequel is now awaited by many fans .
For Deliver Us Mars, the development studio analyzed the feedback and then rolled up its sleeves. “We listened very carefully to player feedback and learned a lot from what they shared, ” said Koen Deetman, co-founder of KeokeN. He also promises, Deliver Us Mars will be longer than the first game. As Koen Deetman concedes, “ players wanted more from this universe than we were able to offer them in the first game ”. ” This time we will give them more to play, ” he promises.
We’ve improved many aspects of the original game in Deliver Us Mars, and some elements have grown so drastic that players won’t expect them. What we have planned is so exciting that we can’t wait to see when players experience it. Koen Deetman, co-founder of KeokeN
Deliver Us Mars is therefore a sequel to Deliver Us The Moon which takes place 10 years after the Fortuna mission. Nevertheless, this new episode is thought of as a standalone game, although it shares an overall story with the original title and leaves the door open for the return of certain protagonists. “ If you are new to the series, you will have no problem following the story ” assures the co-founder of KeokeN. He adds: “That being said, we’re also using Driver Us The Moon to introduce new ideas to the show, which makes it feel exciting and surprising, even if you’re already a fan .”
We deepened the narrative, both in the way it is presented to the player and in the richness of character description. Both games share the same environmental themes when it comes to showing the effects of climate change on the Earth and on humanity. This remains at the heart of the series. Koen Deetman, co-founder of KeokeN
ROCK CLIMBING ON THE RED PLANET
According to the development team, Deliver Us Mars builds on the foundation laid by its predecessor . This means that the player will find himself in an experience that mixes exploration, puzzles, and a strong atmosphere. “ When it comes to puzzles, we’ve taken a big step forward by creating complete puzzle mechanics that recur throughout the game, rather than using one-off ideas like in the first app.” explains Koen Deetman.
In terms of its structure, Deliver Us Mars should be greatly inspired by that of the first title while benefiting from overlays. The environmental narration, which made the reputation of the series, is the subject of particular care according to the co-founder of KeokeN. Finally, the gameplay will include several improvements and novelties.
We introduce a new way to fight the environment and its verticality: we have developed a complex climbing system that creates a real sense of danger. Players will think about not letting go when navigating the Martian landscapes using their climbing axes, and will constantly think about the need to keep moving towards safe areas. We also have other gameplay ideas that haven’t been revealed yet, and we can’t wait for players to get their hands on them, not to mention the various locations that we haven’t shown yet. Koen Deetman, co-founder of KeokeN
FINDING THE BALANCE BETWEEN CREATIVITY AND FEASIBILITY
Faced with the greater ambitions of developers seeking to meet the expectations of fans, the KeokeN studio has grown . “ KeokeN is still a relatively small studio, but we have expanded our team to several disciplines in order to raise the gaming experience to a new level ,” says Koen Deetman. “ It’s safe to say that Deliver Us Mars remains a very ambitious project to create for a relatively small group of people ,” he adds.
We learned a few things along the way building the studio that makes development very efficient in order to maintain a healthy balance between creativity and feasibility. More importantly, we are fortunate to have a large number of very creative and talented people at Keoken who are experts in their field. We’re sure players will appreciate all the work done for Deliver Us Mars! Koen Deetman, co-founder of KeokeN
Of course, atmospheric games set in a sci-fi universe are now commonplace in the gaming world. Despite everything, the co-founder of KeokeN remains confident about the ability of his new project to stand out from the crowd . “ Our game features a diverse set of game mechanics while using cinematic pacing and setting elements ,” he says. Before concluding, “ our goal is to immerse the player in a memorable and full of emotions, based on the narrative, and which requires bold choices. In this sense, we know that the game will stand out ”.