Lost Ark Engravings are passive effects that add additional bonus traits to both combat & class properties of your character. In a simple way to explain it, they are special power boosts for your character. We will try to give all the main info you need to understand in the points below.
If you are new to the game, check out our Ultimate Beginner Guide for a better start.
Table of Contents
What Are The Engravings in Lost Ark?
Engravings offer up a number of beneficial effects (and potentially drawbacks), such as stat boosts under certain conditions or better support abilities. Each can go up to level 3, with higher levels giving bigger bonuses. All engravings are split into 15 points, with the level increasing by 1 for every 5 points in that engraving (5 for level 1, 10 for level 2, and 15 for level 3).
There are three types of engravings based on their effects that you can get:
- regular engravings,
- class engravings, and
- negative engravings.
Regular engravings offer general buffs that can work on all classes, though some are more relevant to certain classes than others. Meanwhile, class engravings are unique to each advanced class and will be the cornerstone of builds at endgame. Each advanced class has 2 class engravings, with some builds requiring you to have levels in both. Finally, negative engravings give you a penalty in some way and should be avoided at all costs.
How to Get and Activate Engravings in Lost Ark?
How do I get engraving points? Lost Ark offers you three ways to learn engravings or to collect engraving points:
- equipment accessories
- Skill Stones
Each of these item groups provides you with a certain number of engraving points differently.
There are a few ways to activate engraving points and upgrade your engravings.
- To unlock a tier you need to read 20 Recipe Books
- You have to read them in order for each trait
Your accessories – a necklace, two earrings, and two rings – are a major source of engraving points and of regular stats. They only drop from endgame content such as dungeons, and have lots of possible formulations so it can be a real task to get your hands on accessories that suit your build optimally. The item information indicates which engravings an accessory boosts and by how much; the vast majority of accessories boost one engraving by three points and the other by three, four, or five points.
Ability stones are equippable items that drop as loot. Each ability stone has three random engravings; two positive, one negative. However, ability stones don’t actually provide any engraving points until you take the stone to an ability stone cutter NPC and have it faceted. Non-faceted ability stones can be traded, so you should sell any that you don’t need and keep an eye out for ones that provide the right engravings for your character.
The faceting process determines how many engraving points you can get from each ability stone – for a full explanation, see our Lost Ark ability stone guide. If your faceting doesn’t go well, you can disenchant the stone and retrieve some materials you can use to obtain fresh ability stones.
Types of Engravings in Lost Ark
Engravings can be applied to your rings, earrings, amulets, and ability stones.
There are two types of Engravings in Lost Ark:
- Combat Engravings
- Class Engravings
Combat Engravings are universal and can be used by anyone, while Class Engravings can be used only by their respective classes.
As of now, there are 43 Combat Engravings and 30 Class Engravings, two per class, in Lost Ark in total. These can be subdivided into Normal Engravings with positive effects, and Negative Engravings with negative effects.
All Engravings also come in four different rarities, including:
- Uncommon (green)
- Rare (blue)
- Epic (purple)
- Legendary (orange)
What Are The Engravings in Lost Ark?
|Engraving||Description||Level 1||Level 2||Level 3|
|Adrenaline||After using a skill (excluding movement or basic attacks) increase attack power for six seconds, stacking up to six times. Reaching stack cap grants crit rate||0.3% attack power per stack. 5% Crit rate.||0.6% attack power per stack. 10% Crit rate.||1% attack power per stack. 15% Crit rate.|
|All-Out Attack||Holding and casting skill speed and damage increase||Skill Speed 5%. Damage 4%.||Skill Speed 10%. Damage 10%.||Skill Speed 20%. Damage 20%.|
|Awakening||Awakening Skill cooldown and maximum use increase.||Cooldown decrease 10%. +1 Maximum use.||Cooldown decrease 25%. +2 Maximum use.||Cooldown decrease 50%. +3 Maximum use.|
|Barricade||Damage to foes while shielded||3% increase.||8% increase.||16% increase.|
|Broken Bone||Damage to staggered foes.||7.5% increase.||20% increase.||40% increase.|
|Contender||Attack power and duration of buff increase after killing a foe attack power stacks||1% increase (5 stacks).15 seconds.||1.5% increase (6 stacks).25 seconds.||2.5% increase (7 stacks).40 seconds.|
|Crisis Evasion||When receiving Fatal Damage become invincible and revert damage taken.||Cooldown – 15m||Cooldown – 12||Cooldown – 9m|
|Crushing Fist||Successful counterattack, increase attack power and damage buff increase on the target.||Attack power – 4%. Damage taken buff – 2%.||Attack power – 10%. Damage taken buff – 4%.||Attack power – 20%. Damage taken buff – 8%.|
|Cursed Doll||Attack power buff and 25% healing reduction debuff.||Attack power – 3%||Attack power – 8%||Attack power – 16%|
|Disrespect||Damage to foes below 30%||9%||22%||36%|
|Divine Protection||Chance to generate 60% damage reduction buff.||Cooldown – 60s.||Cooldown – 20s.||Cooldown 10s.|
|Drops of Ether||Chance to create Ether – movement speed orbs||Cooldown – 60s.||Cooldown – 30s.||Cooldown – 10s.|
|Emergency Rescue||When HP falls below 30% gain a shield equal to max HP.||Max HP Shield – 20% Cooldown – 300s||Max HP Shield – 30% Cooldown – 240s||Max HP Shield – 50% Cooldown – 180s|
|Enhanced Shield||Become immune to all status effects but lose percentage shield HP value.||-90% HP shields||-75% HP shields||-50% HP shields|
|Ether Predator||Create Ether only you can collect. Increases attack power and defence and stacks up to 30 times for 90s.||Attack power stacks – 0.2%Defence stack – 0.3%||Attack power stacks – 0.3%Defence stack – 0.6%||Attack power stacks – 0.5%Defence stack – 1%|
|Expert||Shield and Healing increase on party members.||Value increase – 6% Party members below 50% HP. – +3%||Value increase – 14% Party members below 50% HP. – +7%||Value increase – 24% Party members below 50% HP. – +12%|
|Explosive Expert||Bomb and grenade carry limit||+1||+2||+3|
|Fortitude||Incoming damage decrease per HP lost.||5%||15%||30%|
|Grudge||Damage to boss increases. Incoming damage increased by 20%||4% damage to bosses.||10% damage to bosses.||20% damage to bosses.|
|Heavy Armor||Increases defense that is immune to armor reduction effects.||+20%||+50%||+100%|
|Hit Master||Damage increase for non front, back or Awakening skills and attacks.||3%||8%||16%|
|Increase Mass||Attack speed and attack damage increase.||Speed – 10% Power – 4%||Speed – 10% Power – 10%||Speed – 10% Power – 18%|
|Keen Blunt Weapon||Crit damage increase versus 20% chance for decreased damage.||Crit damage +10%||Crit damage +25%||Crit damage +50%|
|Lightning Fury||Attacks have a chance to generate Lightning Orbs. Five Orbs explode and deal damage.||Generate every 4 seconds.||Every two seconds.||Every second.|
|MP efficiency||MP Recovery and damage to enemies while below 50% mana.||MP Recovery bonus – 5% Damage bonus – 3%||MP Recovery bonus – 15% Damage bonus – 6%||MP Recovery bonus – 30% Damage bonus – 12%|
|Magick Stream||Stacking mana recovery, full-stack grants Cooldown reduction. Being hit removes one stack.||MP – 5% CD – 3%||MP – 10% CD – 6%||MP – 15% CD – 10%|
|Master Brawler||Head attack damage bonus||5%||12%||25%|
|Master of Ambush||Damage bonus to successful back attacks.||5%||12%||25%|
|Master of Escape||Stand up action cooldown||4%||12%||25%|
|Master’s Tenacity||Damage increase while below 50%||3%||8%||16%|
|Max MP Increase||Increase maximum MP amount||5%||15%||30%|
|Necromancy||Attacks can summon temporary soldiers that damage foes.||Cooldown – 75 seconds||30 seconds.||15 seconds.|
|Precise Dagger||Crit rate increase but crit damage decrease.||Rate – 4% Damage – -12%||Rate – 10% Damage – -12%||Rate – 20% Damage – -12%|
|Preemptive Strike||When attack challenge or lower-level enemies on full HP, land guaranteed crits with bonus damage.||Damage 30%||80%||100%|
|Propulsion||After using your movement skill (space bar) gain bonus damage for 5 seconds.||3%||8%||16%|
|Raid Captain||Outgoing damage increase based on movement speed onus percentage.||10%||22%||45%|
|Shield Piercing||Damage to shielded enemies increased.||16%||50%||100%|
|Sight Focus||When “!!!!!“ is said in chat, gain damage bonus with half of it applied for awakening skills. 20-second cooldown.||8%||16%||28%|
|Spirit Absorption||Attack and movement speed bonuses.||3%||8%||15%|
|Stabilised Status||Damage increase when HP is above 80%||3%||8%||16%|
|Strong Will||Reduces damage taken while pushed||5%||15%||30%|
|Super Charge||Charge speed increase and charge damage increase.||Speed – 8% Damage – 4%||Speed – 20% Damage – 10%||Speed – 40% Damage – 20%|
|Vital Point Hit||Stagger effectiveness increase.||6%||18%||36%|
These are all the class specific engravings:
- Barrage – Artillerist
- Firepower Enhancement – Artillerist
- True Courage – Bard
- Desperate Salvation – Bard
- Mayhem – Berserker
- Berserker’s Technique – Berserker
- Enhanced Weapon – Deadeye
- Pistoleer – Deadeye
- Surge – Deathblade
- Remaining Energy – Deathblade
- Lone Knight – Gunlancer
- Combat Readiness – Gunlancer
- Time To Hunt – Gunslinger
- Peacemaker – Gunslinger
- Blessed Aura – Paladin
- Judgment – Paladin
- Ultimate Skill Taijutsu – Scrapper
- Shock Training – Scrapper
- Demonic Impulse – Shadowhunter
- Perfect Suppression – Shadowhunter
- Death Strike – Sharpshooter
- Loyal Companion – Sharpshooter
- Reflux – Sorceress
- Igniter – Sorceress
- Energy Overflow – Soulfist
- Robust Spirit – Soulfist
- Esoteric Flurry – Striker
- Deathblow – Striker
- Esoteric Skill Enhancement – Wardancer
- First Intention – Wardancer
Here are all negative engravings that apply to all classes:
ATK Power Decrease
- Level-1 – Reduces ATK Power by -2%
- Level-2 – Reduces ATK Power by -4%
- Level-3 – Reduces ATK Power by -6%
ATK Speed Decrease
- Level-1 – Reduces ATK Speed by -2%
- Level-2 – Reduces ATK Speed by -4%
- Level-3 – Reduces ATK Speed by -6%
- Level-1 – Reduces Defense by -5%
- Level-2 – Reduces Defense by -10%
- Level-3 – Reduces Defense by -15%
- Level-1 – Reduces Movement Speed by -2%
- Level-2 – Reduces Movement Speed by -4%
- Level-3 – Reduces Movement Speed by -6%